Beast: the primordial pdf free download
Please help! Only later would she friend. How she could make it her But fear isnt her friend right now sorry.
A bit. Im actually I know, Sabia says, surprised cynicism. She should feel hate and she believes such bullshit, but the pain whites out all All she wants is to fall into the Drespite, but vengeance seems like such a waste of energy. Survival pushes Sab e and cra cks it ove r the blade. Its not personal. Its kitchen floor. Isolde runs the swo ias body, forcing her into a last ditch slide across the rd through her heart before she can Finally, the Dream takes her.
It ope even reach the wall. Shes that six-ye tightly. She tastes salt tears, but ar-old again, and her mother is holding her little body she doesnt want to cry anymore. Do you want to go back to sleep, bab y? Im scared. Do you want to stay up with me? I dont know. Her mother kisses her forehead Its the color of ice and sweet lik and sings a lullaby she doesnt remember. It has no notes. It makes her think of pain. Of e corpses.
Its the most wonderful thi the nothing in the dark. That fea ng Sabia has ever Do you want to go back to sleep? The Dream falls away, and tim sword, unlocking the contents of e takes her mind back.
Shes cold, standing, leaning on the Isoldes stomach. Theyre both sur Survival is pushing Isoldes body prised. I know, Sabia says, as they both..
You dont suffer nightmares. You cause them. You were normal, once. At least more than you are now. You got up and went about your daily routine like anyone else work, school, family, friends with the same petty complaints and ambitions as anyone else you knew, except that you never quite fit in.
People might have called you a troublemaker, a tattletale, a great judge of character, or an empath. You might know the truth, though: you dream deep. Your dreams pull you down into horrific, dark places with unholy monsters. Maybe they swoop down upon you from above, leaving you feeling exposed and vulnerable when you wake. Perhaps you dream of drowning, of tentacles yanking you into blackened deeps, or maybe your nightmares see you wandering in a dark wood with only an occasional growl to warn you of the creature seeking your hearts blood.
Whatever the nature of your nightmares, though, when you wake, things make sense. You sweat and your heart pounds, but you find wisdom in fear. Many people draw strength and perspective from their dreams, but yours give you purpose.
In some ways, then, it was no surprise when you I remember a time or two came face to face with a real monster. It might have been something you recognized way out on the prairie Id from your dreams, or maybe not; either way, suddenly it all made sense. The monsters are out there, in the real world, walking behind me. Somethin waitin among us.
Some people like you visit the Primordial Dream without their help, but most do not. Most need help to learn the lessons of fear. That is why monsters for me to become it. Answers do not come easily.
Wisdom has a price. The monsters, whoever they were, offered you a chance to become one of them and guide humanity to hard-fought wisdom. You accepted; that night, you were Devoured. When you awoke the next morning, you were no longer humanbut oh, the lessons you now have to teach.
You still walk among the flock, but you certainly arent one of them anymore. You satisfy your Hunger as you will and leave nightmares in your wake, keeping the world properly afraid of the terrors that lurk just out of sight.
You slide in and out of supernatural societies as easily as you blend in with the human world; the other inhabitants of night the vampires, werewolves, changelings and stranger things still are your kin, and they have their own lessons to teach.
You have your hunting grounds and your Lair, a special pocket of the Primordial Dream that belongs just to you. As you build it, you grow in power, and the nightmares you grant become more intense.
This carries its own risks, of course, but it allows you to teach, and feast, far more effectively. Of course, the human world doesnt understand what youre doing. Its not easy being the monster everyone was raised to hate and destroy. And, of course, that moment of catharsis feeds the grant them. You might take that advice. Alternatively, you might Horror inside the Beast. Everyone wins. Not every Beast is a simply embrace your monstrous nature and become the villain good teacher, however.
Some succumb to bitterness, or revel in of a thousand legends before you. If your Legend grows, your the power the Horror provides, and descend into sadism and lessons could reach entire cultures; it might be the whole human brutality. Some of them listen too closely to their Horrors; a race that awakens breathless, terrified, but wiser.
Every Beast feeds on fear: the greater and more widespread Overview the fear, the greater the meal. The Begotten regard themselves as In Beast: The Primordial, you play one of the Children, teachers, but the truth is that they must choose the lessons they a human being whose soul has been replaced by one of the impart wisely.
A Beast who teaches nothing and instills fear just great monsters of legend: dragons, gryphons, giants, kraken, for the sake of the feast reflects badly on all Children, bringing and worse. You became one of the Children when another the wrong kind of attention to them. Some Beasts associate Beast entered your dreams and Devoured your soul.
In that with other supernatural beings, learning how they interact moment of oblivion, your soul became the monster. Beasts with humanity and helping them to teach their own lessons, if are not born, but reborn, Begotten in a moment of terror by they are willing.
Such Children must be careful, though; these one of the Children of the Dark Mother. This is the life of the creatures have their own societies, mores, and agendas.
It is Children: preying on humanity enough to feed the Horror all too easy for a Beast to become enamored of their cousins within, teaching people to listen to their nightmares and take ways of life and forget their own role in the World of Darkness. All your life youve had nightmares, the A Thousand Faces classic dreams so common to human nature.
Maybe the dreams were varied, maybe it was one recurring nightmare with different details. Hunted by a relentless predator. Dragged into the murky Every culture tells stories of monsters, many of them depths. Dropped from great heights. Held under the thumb of incompatible with one another, thus determining the truth something huge and powerful.
Or simply the inescapable dread of any given assertion is nearly impossible. If you factor in the that comes from knowing that some nameless, shapeless thing other supernatural creatures of the World of Darkness and out there in the dark was stalking you. It was nothing human their legends, the truth can get complicated indeed.
In order beings havent suffered since the dawn of civilization, but you to understand a bit more about the characters in Beast: The listened to the dreams. You woke up following these visions Primordial, here are some common beliefs and how they align knowing how they related to you and your life. The lesson with the Begotten: wasnt always pleasant; often it was painful and carried loss with it.
You almost always knew, though, how to incorporate Beasts arent human: True. Beasts are born human, the dream into your life. At some point, another of chose you, but you soon learned the truth. The world has the Children finds the incipient Beast and offers to grown too crowded; human settlements have grown too large.
From that point on, the Peoples minds are overloaded, and they cant hear the lessons person is no longer fully human, having lost her soul the Primordial Dream teaches. Other creatures of darkness can and replaced it with a Horror. The Dark Mother, therefore, reaches Some Beasts claim that they have never been human, into the minds of those who listen; these people are the ones however, and that the Devouring merely cleared away marked for Devouring.
Instead of replacing a human soul with a As one of these people, you were offered a choice: lose your Horror, they say, the Devouring clarifies the connection, soul, but gain a higher purpose and feast deeply on the fears of allowing the Horror that was always present to come humanityor remain a dreamer.
You chose to be a Beast. After forth. Indeed, some Beasts claim that the Devouring it was done, you were welcome into a brood. Discovering ones true Family can be traumatic, but for In either case, whether another Beast instigated the many of the Children, its a profound relief. They finally Devouring or it happened on its own whether a Beast understand the reason for the dreams that have been driving was human or just believed she was the Children are them for their whole lives.
They have the chance to grant not human. While Beasts often refer to themselves as being descended from the Dark Mother and divide themselves into Families, the connec- tion is supernatural, not genetic. Any human being can be a Beast there is no particular ancestry or marker for it. Beasts have legendary weaknesses: Partially true. Beasts have no natural vulnerability to the traditional banes found in legends and songs.
Heroes possess the disturb- ing power to nevertheless make these weaknesses real, at least for a time. Beasts physically transform into monsters: Mostly false. Beasts do not shapeshift in the traditional sense, though they can use powers called Atavisms to temporarily gain certain advantages related to their Horrors true shapes.
Beasts are inherently evil: False. While Heroes like to think of the Children as absolutely evil, the truth is that a Beast is only as evil as her actions.
Beasts do instill fear and even grief into human beings, but they do it to im- part the wisdom of the Primordial Dream. Of course, not all Beasts are so benign. Beasts are feral monsters: False. Every Beast has a Hunger that drives his Horror, a primal need that he must fulfill to appease it.
However, a Beast can use all of his human ingenuity to satisfy this need it is no mindless animal drive. Beasts are solitary creatures: False. Many Beasts join a brood after the Devouring, while some run with a group of other supernatural creatures. Family is important to Beasts; most of them only feel comfortable with some kind of cohort. Even a group of humans is better than nothing. Older Beasts sometimes retreat to a private Lair, but true loners are rare among the Children.
Beasts must fight Heroes to survive: True. All Beasts eventually attract Heroes, and these meetings are rarely peaceful. The more powerful a Beast becomes, or the more it hunts, the more numerous and determined the Heroes become, thus creating a vicious cycle of violence. Wise Beasts understand, however, that Heroes are often the people most in need of the lessons they can impart, and that instruction is more useful than violence.
That being said, Heroes dont always give them a choice. Beasts are immortal: False. While a Beast with a well- established Lair can live for a very long time, they eventu- ally perish of old age, assuming no Hero or other hazard gets them first. The Dark Mother At the heart of the Beasts existence is the figure known as the Dark Mother, the progenitor of their kind.
While trading rumors of her sightings is a popular pastime whenever a number. Despite this, the Begotten know on an for nightmares to amplify. Beasts must be mindful of both their instinctive level that she is still alive out there, somewhere.
Horrors appetites and what they hope to accomplish. Eat to They know because the fear of her never quite goes away; if live, dont live to eat.
In the beginning, She was While humanity confidently declares that no monsters there. The first monster, the mother of nightmares. Lilith, hide in the shadows, deep down it knows better.
The dragons, Echidna, Tiamat, Circe, the Queen Mother of the West the giants, the kraken, the gorgons, all the great monsters of shes been called a hundred different names in tongues living legend and nightmare they may not walk the world openly, but and long dead alike, and described in a thousand ways across people know what they see in their dreams. Humanity searched ten thousand years. These days, her Children usually call her for them in deep caves and dark forests when they should have the Dark Mother.
Some say she was the first being to travel looked within, where the true monsters dwell. Beasts are expressions of these dread creatures in the Others claim that she is the Primordial Dream given form; flesh.
From their lairs deep within the Primordial Dream, the since humanity isnt listening to her nightmares anymore, she old nightmares merge with chosen humans by Devouring their chooses to act through her Children.
The synthesis Regardless of the truth, most Beasts see her as not only the of the two allows them to walk the mortal world, sowing dread first of their kind, but also the first of all monsters.
As far as the and harvesting ruin to feed their boundless appetites. Begotten are concerned, vampires, werewolves, changelings, and It is important to understand that the Horror is not a flesh- other stranger things are their siblings, branches of the family and-blood monster.
The Horror is much more iconic than that, tree that have diverged but still share common roots. While existing primarily as a dread spirit entity in the darkest depths other beings may scoff, Beasts have powers and abilities that of the Primordial Dream. Some Horrors are storied monsters seem to back their claim. If Beasts can be said to have their tales were forgotten. Still others are new creatures, born of something close to a single purpose, it is to feast.
Linked as they more modern fears and fantasies. Whatever its form, whatever are to the Primordial Dream, the place where all nightmares are its origins, in the moment of oblivion when a Horror Devours spawned, Beasts remind humanity and even other supernatural a humans soul, a new Horror is born.
The newborn Beast joins creatures that everyone has something to fear. A Beast does with this Horror and becomes one of the Begotten. The potential to slide back havoc in the minds of mortals around her, starting with her into the first darkness and join the ranks of humanitys closest friends and relatives and quickly attracting the attention nightmares-made-flesh dwells within every human heart.
Still, of Heroes bent on the Beasts destruction. The begins early, sometimes even in early childhood. The nascent Primordial Dream is, or was, the method by which humanity Beast has nightmares, glimpses of the Primordial Dream.
Her shares wisdom. The most basic kind of wisdom comes from nightmares are made all the worse because she is more often fear and pain. Do not touch the hot metal, or you will burn than the predator than the prey.
She awakens with a start: your flesh. Do not run along the narrow ledge, or you may fall. A problem that was eating Do not enter the cave at the end of the canyon, for monsters at her has a solution.
Its not always or ever an easy solution, dwell within. Over time, human society became more complex. Sometimes she dreams other peoples wisdom. She sees a Populations exploded, and the wisdom of the Primordial friend working himself to death and dreams of giants beating Dream became lost amidst eight billion voices. Some people her, breaking her bones, as she tries in vain to assemble a broken can still hear it, for whatever reason, and these are the people jug.
She awakens knowing that if her friend doesnt quit his who become Beasts. A Beast must feed the Horror within, yes, job, it will break him down. She tells him what she has seen; but they do it to bring wisdom.
Beasts dont apologize for their harsh methods wisdom Sometimes the lesson is more horrific. She dreams of a doesnt come without loss. At the same time, Beasts generally monster in the dark, leaping out and snapping up her friends embrace a creed of moderation. If they feed too deeply or too and leaving behind nothing but a smear of blood. When she brutally, they teach nothing but trauma and loss. If they feed awakens, she knows the truth: One of her friends is a predator, too lightly and make their lessons too superficial, the Horror working his way through their mutual social circle.
Does she. Tell the rest of her friends? Maybe theyll listen Lair, for instance but from there the Beasts personality and but they are just as likely to say it was all a dream.
How the Beast unique. All manner of fascinating and horrifying locations knew about her dream, she has no idea. The Beast demonstrates can be found in the Chambers of a Lair; understanding exactly its power and its nature, however, and she sees the Horror why a Lair takes the shape it does offers a great deal of insight beneathand recognizes it.
Maybe shes never seen that into the Beasts nature. Some people recoil in horror at coming face to face an expression of the Beasts power and how closely tied she has with the thing in the dark, but some feel a rush of gratitude. As the Begotten indulges her Hunger The nightmares were terrifying, yes, but they brought catharsis and explores the supernatural world around her, the Lair and good lessons.
At first a simple space of of the Primordial Dream more deeply than most, and that recovery and reflection, the Lair of a seasoned Beast is more like she is therefore equipped to become one of the Children. In stepping into a small world, presenting dire dangers for those order to join the family, though, she must give up her soul.
She foolish enough to chase the Begotten into her den. She will never dream again. Instead, she will become as well. The fluid laws and nightmare logic of the Primordial the nightmare that teaches the harsh lessons. She will become Dream allows impossible combinations of features and the Primordial incarnate.
The result is a If the dreamer accepts, she goes to sleep and dreams again structure made of connected Lairs that is stronger and more of monsters, but in this final nightmare, the monster catches dangerous than a Lair that any of the brood might possess and Devours her.
She experiences a moment of black, beautiful individually: a valuable level of protection with Heroes stillness, a moment of oblivion. Many Beasts report that in constantly on the hunt and other dangers abroad. Likewise, that moment, they see the great and terrible face of the Dark the Lairs of all of the Beasts in a given area generally share a Mother. Then comes the Horror. It splits the dreamers nightmare off from that of her Big Brother or Sister, and the Of course, a shared Lair has risks as well.
A Lair linked dreamer now a Beast finds herself in her new Lair. The to other Beasts means that others have access to a characters Horror is now part of her. She sees the Primordial Dream most personal and private space, and even the potential to stretching before her, replete with the hard-fought wisdom that invite outsiders into that space.
A Hero who manages to breach humanity has earned since the dawn of time. They are part of the Lair of one Beast in the brood can use it access any others a great brood, a family of monsters the world over. Then again, a Beast Of course, with relief comes dreadful knowledge, as the is always more powerful in her Lair. Beast realizes her terrible Hunger must be fed to keep the Horror appeased.
Everything a Beast has learned since she was a child tells her the monster is evil. The monster is, at best, a Hunger vicious animal to be slain by a victorious Hero.
In most cases, All Beasts have a primal drive called Hunger, which they the monster is an analog: Satan, lust, greed, or whatever other must indulge to sate the appetite of the Horror. A Hunger quality or being society wishes to demonize. The monster is vile, can be a very simple, direct thing, such as a drive to stalk and she is wrong; every story the Beast knows ends with the monsters kill prey, or it can be more abstract, such as a need to punish destruction.
The Beast has to come to terms with knowing that others for their transgressions. Though the primal drive is she is the monster, and in most stories, shes the villain. The Beast isnt a villain. Shes a lesson. However it is interpreted, Hunger must always feed the The Lair Horrors appetite.
Put another way, as older Beasts sometimes tell younger ones, if someone eats, something else gets eaten. As part of her connection with her Horror, every Beast has A Beast may console herself by thinking that she only hurts access to a small pocket of the Primordial Dream, referred to bad people to sate her Hunger either to scare the subject as her Lair.
A Lair reflects the nature of the Horror as well as straight or make an example of him , for example, but deep the personality of the Beast herself, becoming a mixture of the down she knows that as far as her Horror is concerned, really two.
The basic composition of the Lair is related to the nature anyone would do and one day, if she isnt careful, they just of the Horror an aquatic Horror often favors an underwater. It is rare for a Beasts Hunger to change, though it can At best, Heroes bear a strong resemblance to the happen in certain extreme circumstances and always signals a protagonists of ancient epics: deeply flawed people doomed to profound struggle to reconcile with the Horror.
At worst, Heroes are gore-spattered Beasts sate their Hungers to feed the Horror, naturally, maniacs whose obsessive quest to destroy the Horrors of the but that isnt all they do. Beasts sate their Hungers to teach a Primordial Dream makes them dangerous to everyone around lesson from the Primordial Dream.
Every Beast has a particular them. In order to teach After all, even the noblest Beast is still indisputably a monster the lesson, though, the subject of the lesson has to survive it of the darkest sort of nightmares, one who preys on human and internalize it. A nightmare is only useful if the dreamer beings to satiate her Hunger.
Yes, she has her reasons, but not awakens, and wisdom is only useful if someone survives to use all Beasts exercise restraint, so perhaps Heroes are a necessary it. The Horror doesnt understand this or doesnt care ; it is just evil, weeding out the Beasts who go too far. Beasts who simply indulge The problem is that Heroes arent actually trying to solve their Horrors whims, though, tend to come to a bad end: some a problem.
They arent trying to kill off a Beast, theyre trying face the judgment of their kin, while others attract Heroes. While the Children benefit from the burst of fear and realization that comes from Heroes a hard-won lesson, Heroes benefit from a veneer of simmering Where monsters hunt, Heroes follow.
As a Beast grows dread that never goes away. Beasts use fear to teach and to in power, she inevitably attracts hunters who follow the feed their Horrors, yes. Heroes leverage fear into dependency nightmares she leaves in her wake like tracks left in the dust.
A Hero kills a Beast, but then realizes that Literature idealizes these figures as square-jawed, divinely chosen the nightmare hasnt ended, and his work isnt done. More champions putting themselves between depraved monsters monsters must die on his sword. He cannot receive the fame and their innocent victims, but the Children know the truth he so richly deserves, because the world doesnt believe in is more complicated.
If people are real or not , and amasses followers who know the truth about afraid not just individuals, but a population they look him and his enemy. Ultimately, Beasts recognize that the Hero cycle is as much In the far-flung mists of the past, Heroes were the ones who a part of their nature as their Lair and their Horror. Humanity helped people understand and crystalize the wisdom that the fears Beasts its part and parcel with what they do and Primordial Dream brought to them.
Perhaps they were shamans, what humanity fears, it invariably attempts to destroy. Beasts leaders, judges, or lorekeepers, or perhaps they were simply the quickly learn that they cant become angry that people have women and men brave enough to enter the darkened cave and that reaction; its human nature. At the same time, though, report on what they found there. The world than the lesson. Heroes became legends, gods, and saints. As is a terrifying place; the monsters in the dark are there for a the human population grew, the Heros understanding and reason.
It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real. But don't fret, little brother.
You'll never have to wake up in fear, ever again. The nightmares are real You are one of the Begotten, the living embodiment of a primal nightmare of humanity. Your soul, your Horror, is a monstrous creature - maybe something that humanity dreamed and wrote down and still speaks of in legends, or maybe some outlandish horror that no living person has ever seen.
You are a Beast , and you must feed. Your Hunger drives you, and your Hunger might damn you. Indulge too lightly and your Horror will take matters into its own hands, roaming the Primordial Dream for sustenance and awakening murderous hatred in spiritually weak individuals. Feed too deeply and too often, and you become sluggish, sacrificing the raw edge of Hunger for the languor of Satiety.
You must decide how to grow your Legend - will you be the monster incarnate, the thing that all other monsters fear? Or are you doomed to die under a Hero's sword? Customers Who Bought this Title also Purchased.
Reviews 7. Please log in to add or reply to comments. It's a pretty solid, non-glossy paper. Yes, all the furure new world of darkness releases will use CoD 2. In fact, this specific game may work very well for crossovers with Requiem 2nd edition and the other 2. Thanks for replying! I figured that would be the case but I wanted to be sure. Erlan P. Very underated game.
No not pay attention to the drama. The game is great. It has several flaws and will benefit greatly from a second edition, but the mechanics are neat, the powers awesome, and the crossover options very interesting.
Just buy this to [ John C. The head writer, Matt Mcfarland, actually was fired for sex [ With an Apostle of Christ, the one, strange to say, who denied Him three times. Simon does deny the objective existence of the beast, but is this a parallel? Jack also has such a name, since his first name is a nickname for John, the announcer of Christ, also a follower of Christ, arid his last name is Merridew, an echo at least.
Background: Heinlein wrote The Star Beast in On the other hand, possibly because he divined in Buck a dangerous rival, Spitz never lost an opportunity of showing his teeth. White Wolf Entertainment AB. Beast: The Primordial Player's Guide. Fans: 0 Become a Fan. Record a Play. Nick: PDF Version. Size: Nick: PoD Hardcover Version.
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